INTRODUCING
JACK FOGARTY
My name is Jack, I am a game designer and pixel artist who seeks to provide the best interactive content for anyone. I have a keen interest in creating new and interactive worlds. I seek to also provide content that is accessible to those who can't access interactive media. I am also keen on expanding my skill in all fields of game-making.
Come Explore
Skills and Qualifications
Major skill: Level Design
Level Design
Since I began creating games, I have enjoyed creating varied environments for multiplayer games that players can mess around in.
Level Planning
An early floor plan of the forest map for Off Season
Part of level design is considering and documenting player navigation.
Player navigation was updated too.
An early floor plan of the forest map for Off Season
Forest Plain
This level was designed for the split screen multiplayer game Off Season.
The aim of this map was to create a mechanically simple map with no environmental hazards to ease players into the game's mechanics and gameplay loop.
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On the left are topographical maps and player navigation diagrams made during Proof of Concept and finalized in the Alpha stage of production.
Level Development Process
Basic shapes and geometry.
Began implementing art assets.
A complete view of the forest location.
Basic shapes and geometry.
Click to expand
Qualifications
CUA51015: Diploma of Screen and Media, completed at the Academy of Interactive Entertainment - Completed in 2021
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ICT50120: Diploma of Information Technology, completed at the Academy of Interactive Entertainment - Completed in 2021
10702NAT - Advanced Diploma of Professional Game Development at the Academy of Interactive Entertainment - Currently completing
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Software List
Below is a list of software I have worked and am familiar with.
Game Engines
Art and visuals
Scripting
Sound and Music Production
Misc
Sony Vegas Pro 16
Check out my social links
Jack G. F.
Art, animations as well as updates on personal projects
Jack Fogarty
Professional Contact
Contact me Via email: