More Level Designs
Ol' Hot Hole
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An early floor plan of the volcano map for Off Season
An updated floor plan. The design was iterated after receiving feedback.
An early floor plan of the volcano map for Off Season
The second level for the multiplayer game Off Season.
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The aim was to create a map with a constant environmental hazard, while enticing the players to brave the hazard for a reward.
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Level Development Process
Basic shapes and geometry.
Began implementing art assets.
A complete view of the volcano location.
Basic shapes and geometry.
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Frosty Landing
An early floor plan of the ice map for Off Season
An updated floor plan. The design was iterated after receiving feedback.
An early floor plan of the ice map for Off Season
The third level for Off Season.
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This map uses a horse shoe design with a boat filling the gap. The boat can be traversed by players and hold powerups for them to use.
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Level Development Process
Basic shapes and geometry.
Implementing key art assets and gameplay elements. Began creating more varied terrain.
A complete view of the iceberg.
Basic shapes and geometry.
Click to expand
Dwarf Shooting Gallery
Basic shapes of the shooting gallery.
The area the player moves around
Basic shapes of the shooting gallery.
Implemented art assets
The player's platform
Implemented art assets
Greybox
Final Pass
This is a level designed for a VR project. The level is a reverse shooting gallery where players must clock projectiles using twin shields.
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